A Guide to the Ethereal Plane (AD&D Planescape) . Bruce R. Cordell

A Guide to the Ethereal Plane (AD&D Planescape)


A.Guide.to.the.Ethereal.Plane.AD.D.Planescape..pdf
ISBN: 0786912057,9780786912056 | 103 pages | 3 Mb


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A Guide to the Ethereal Plane (AD&D Planescape) Bruce R. Cordell
Publisher: Wizards of the Coast




Planescape is one of the two AD&D settings that attempted to tie all the other settings together in one unified whole. Das Buch gibt eine genauere Beschreibung zur Halbebene der Zeit und ist eine tolle Ergänzung zu „A Guide to the Ethereal Plane“. Gamma World: While technically a different game line, uses identical mechanics and is often seen as a subset of vanilla D&D. A Guide to the Ethereal Plane (AD&D Planescape) . I've only got the Planescape box set; I had the Birthright box set but sold it maybe a decade a go. A Guide to the Ethereal Plane (AD&D Planescape). Ob man Dieser Eintrag wurde veröffentlicht in Ad&d, Planescape von Jason_Frost. A.Guide.to.the.Ethereal.Plane.AD.D.Planescape..pdf. I had intended to go over “A Player's Guide to the Planes” in this post as well, but that will have to wait for the weekend. What I am Guide to the Astral Plane, Ethereal Plane, and Inner Planes (who can forget Xanxost?) were also cream of the crop. I've been going on a bit of a collecting binge, trying to gather some of the jewels of RPG history (especially D&D) and am setting my eyes on Planescape and Birthright. The Prime Material Plane is in turn connected to the Inner Planes by the Ethereal Plane, another conduit (as a minor detail, the one other setting that isn't in the Prime Material is Ravenloft, which is a demiplane floating in the Deep .